Poster: Marketa at 9/29/2005 6:15:30 AM PDT Subject: Warlock Discontent |
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Congratulations all our talent trees are comparable to each other. Equally $!@%ty.
Ruin
I'll start off by saying I'm extremely unhappy about your changes to Ruin. It now takes me roughly 1500 more mana to kill someone in PVP. Your development team has no grasp on reality. Our nukes were balanced because of interupts, lack of escape and agro. If you were so concerned with burst damage then why didn't you raise the power of our nukes so that you could lower the crit bonus?
The ruin bonus should be 80% at least.
Deathcoil
Supposedly the fear effect is unbreakable, cool. Probably unintended. Mana cost is way to high because our out of combat regen is so absymal.
Soullink
Meh, I dropped this in pvp because the mana usage and downtime was so high. The loss of range and the fact that your pet dies really destroys the utility of this build if you are to survive a close fight you're going to be spending the next minute or two drinking. This coupled with the fact its purgable probably makes deathcoil usage a pipedream.
Affliction
A small affliction buff. Why do I want to run around with a manaless pet because I have to reapply dots as fast as someone mashes decursive. This build is not viable in PVP purely because of dispell.
Questions/Suggestions
Why does soulfire still require a shard?
Why doesn't shadowburn return 2 shards on a crit kill?
Why doesn't our pvp trinket work on stuns yet? Remove polymorph, add stun/movement.
Why doesn't spellstone effect make you immune to dispell?
The nerfs to the class have come full circle, whats next? Banish or Curse of Tongues?
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=75459&p=#post75459 |
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Poster: Kalgan at 9/29/2005 10:59:28 AM PDT Subject: Re: Warlock Discontent |
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Q u o t e: Old Ruin: 1000 * 2 = 2000 damage.
New Ruin: 1000 * 1.8 = 1800 damage.
These numbers are accurate... the ruin change gives warlocks withe ruin a 1.8 damage multiplier rather than 2.0.
Without ruin, spell crits have a 1.5 damage multiplier.
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=75459&p=#post76311 |
Poster: Kalgan at 9/29/2005 11:28:08 AM PDT Subject: Re: Warlock Discontent |
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Q u o t e: I come here expecting to see a blue addressing our discontent and get this?
It's like as if you sit around at the office laughing at our class.
"there there my darlings, I'll nerf fear again MMMMMMM"
We're trying to accomplish three things for warlocks in 1.8.
1. Improve warlock emergency defense (and yes, the mana cost of Death Coil may need to be lowered... deciding things like this is part of the reason we have public test realms).
2. Reduce a warlock's Shadowbolt spam DPS potential. Currently, a shadowbolt optimized warlock can get drastically higher raid damage than any other class in the game by combining Curse of Shadow, Demonic Sacrifice, Ruin, Improved Shadowbolt, Bane, and lots of +shadow damage and spell crit gear (which can be further exaggerated with Shadow Weaving from a shadow priest or multiple warlocks affecting the target with Improved Shadowbolt). We intend for warlocks to deal very high amounts of damage in a raid, but not drastically more so than other classes.
3. Improve warlock DOT's so that it's less likely that much of the damage will be lost due to combat not taking as long as was assumed when those spells were designed.
None of these involve developers in their offices saying "there there my darlings, I'll nerf fear again MMMMMMM".
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=75459&p=#post76473 |
Poster: Kalgan at 9/29/2005 11:34:23 AM PDT Subject: Re: Warlock Discontent |
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Q u o t e: BUT THAT DOESN'T ANSWER WHY you would do this in the FIRST PLACE!!!
WE are the last Class that would need a NERF!
WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY!
Sadly, Warlocks that manage to sustain far higher damage output than all other classes in a raid do indeed need to be "nerfed". It is also by intent that the ruin change affects that particular strategy far more than it does the non-raiding warlock that does not over-optimize their shadowbolt damage.
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=75459&p=#post76501 |