WoW BlueTracker Home | RSS | News | Contact
Recent | Search | Archive | CS Posts
Poster: Nethaera at 8/10/2006 11:25:09 AM PDT
Subject: Temporary Item Buffs
   Players will notice in the latest PTR update that a change was made to the functionality of temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs.) While we only just recently allowed the affects of these temporary item buffs to persist upon zoning and logging out, due to the extra demand it was placing on our hardware we've decided that for the time being, it was best to revert the change. We do anticipate this functionality will be available again once the anticipated hardware upgrades have been completed in preparation for the Burning Crusade's release.

We thank you for your understanding.
I have measured out my life in coffee spoons.
-TSE
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=359360&p=#post359360
 
Poster: ogre at 8/10/2006 12:52:54 PM PDT
Subject: Re: Temporary Item Buffs
   The code that was allowing this to work was actually added for socketed items for the expansion. There's a lot more to it than just one extra enchantment being saved. This new storage mechanism for socketing has had a major impact on the sites that are still running on our old hardware platform, which was already close to maxed out on some of those sites. Every site in the world will be running on newer, better, hardware by the time the expansion rolls around, and we will be able to fix thisagain, as well as have socketed items for the expansion.

This is obviously not an ideal solution, but we had to weigh the problems players are having just playing at all on some of the old sites at times against leaving this as is.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=359360&p=#post359454
Poster: ogre at 8/10/2006 12:52:54 PM PDT
Subject: Re: Temporary Item Buffs *edited post*
   The code that was allowing this to work was actually added for socketed items for the expansion. There's a lot more to it than just one extra enchantment being saved. This new storage mechanism for socketing has had a major impact on the sites that are still running on our old hardware platform, which was already close to maxed out on some of those sites. Every site in the world will be running on newer, better, hardware by the time the expansion rolls around, and we will be able to fix thisagain, as well as have socketed items for the expansion.

This is obviously not an ideal solution, but we had to weigh the problems players are having just playing at all on some of the old sites at times against leaving this as is.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=359360&p=#post359454
Poster: Nethaera at 8/10/2006 11:25:09 AM PDT
Subject: Temporary Item Buffs *edited post*
   Players will notice in the latest PTR update that a change was made to the functionality of temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs.) While we only just recently allowed the affects of these temporary item buffs to persist upon zoning and logging out, due to the extra demand it was placing on our hardware we've decided that for the time being, it was best to revert the change. We do anticipate this functionality will be available again once the anticipated hardware upgrades have been completed in preparation for the Burning Crusade's release.

We thank you for your understanding.
I have measured out my life in coffee spoons.
-TSE
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=359360&p=#post359360
Poster: ogre at 8/10/2006 12:52:54 PM PDT
Subject: Re: Temporary Item Buffs *edited post*
   The code that was allowing this to work was actually added for socketed items for the expansion. There's a lot more to it than just one extra enchantment being saved. This new storage mechanism for socketing has had a major impact on the sites that are still running on our old hardware platform, which was already close to maxed out on some of those sites. Every site in the world will be running on newer, better, hardware by the time the expansion rolls around, and we will be able to fix thisagain, as well as have socketed items for the expansion.

This is obviously not an ideal solution, but we had to weigh the problems players are having just playing at all on some of the old sites at times against leaving this as is.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=359360&p=#post359454

View all recent official Blue Posts

WoW Blue Tracker: Archiving World of Warcraft Blue Posts
since March 2005
Home | RSS | News | Contact
Recent | Search | Archive | CS Posts
 

Why Ads?