Poster: Eir at 8/7/2006 5:48:07 PM PDT Subject: [Bug] Critical AV bug |
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It seems that if the summoners for lokholar/Ivus get attacked, even once, they become bugged. What I mean by bugged is that it is no longer possible to summon Lokholar/Ivus. Every AV game im in, I always run to escort the summoners when they announce they are ready. And every single time the summoners are attacked while they are channeling, they become bugged.
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=357476&p=#post357476 |
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Poster: Hortus at 8/8/2006 12:03:56 PM PDT Subject: Re: [Bug] Critical AV bug |
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I've seen several reports of this issue and we have not been able to reproduce it.
Perhaps I'm missing something from the description, and someone can clarify.
Here's how the process goes, tell me where its breaking down.
The druids/shaman get enough crystals.
They march to the field of strife.
They summon a circular summoning object.
15 playre stand around and channel a spell.
The big man shows up starts beating on people.
Hortus
Blizzard QA
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=357476&p=#post357771 |
Poster: Hortus at 8/11/2006 3:37:43 PM PDT Subject: Re: [Bug] Critical AV bug |
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I'm still not clear on what is happening, since there seem to be two descriptions of the issue.
What I do know is that once the summoning object (rune/log) has appeared, the druids do not need to hang around, the event will trigger as long as the arch-druid is alive, no matter where he is on the map.
We've tried dragging the Druids all over the map while other players summon, and we've tried engaging the summoning players in combat in the middle of the process. There has to be some other factor that is being missed.
Hortus
Blizzard QA
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=357476&p=#post360377 |
Poster: Hortus at 8/8/2006 12:03:56 PM PDT Subject: Re: [Bug] Critical AV bug *edited post* |
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I've seen several reports of this issue and we have not been able to reproduce it.
Perhaps I'm missing something from the description, and someone can clarify.
Here's how the process goes, tell me where its breaking down.
The druids/shaman get enough crystals.
They march to the field of strife.
They summon a circular summoning object.
15 playre stand around and channel a spell.
The big man shows up starts beating on people.
Hortus Blizzard QA
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=357476&p=#post357771 |
Poster: Hortus at 8/11/2006 3:37:43 PM PDT Subject: Re: [Bug] Critical AV bug *edited post* |
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I'm still not clear on what is happening, since there seem to be two descriptions of the issue.
What I do know is that once the summoning object (rune/log) has appeared, the druids do not need to hang around, the event will trigger as long as the arch-druid is alive, no matter where he is on the map.
We've tried dragging the Druids all over the map while other players summon, and we've tried engaging the summoning players in combat in the middle of the process. There has to be some other factor that is being missed.
Hortus Blizzard QA
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-test&t=357476&p=#post360377 |