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Since the v1.10 patch, CT_Viewport had been updated (apparently a minor update), however, I get rendering artifacts when using it.
ie. If I reduce the viewport to anything less than full screen, there used to be a black "background" outside the rendered area.
That black background no longer exists, and is replaced with whatever graphics were there previously, with occasional bleeding of graphics into that area.
Which is a shame, since I used CT_Viewport for a custom UI - and now that Blizzard has made it possible to stretch the WoW screen over two monitors, I'd like to have my 3d rendered area on monitor 1, and my chat panels, etc on my 2nd monitor.
I know the CT_Mod page is currently in 'Low Bandwidth' mode, so I can't submit a bug there - hopeing one of the CT_Mod programmers will see this here.
Image:
http://home.cogeco.ca/~lugie/images/WoWScrnShot_032906_020232.jpg
(Scroll to right side)
L60 Paladin, Hunter, Mage, Priest
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