Poster: Hume at 9/30/2005 3:45:45 PM PDT Subject: Macro's that light up..
Landrain's Warrior Macro's light up properly when you use them. If the ability is usable they light up. How can I make regular spell Macros function in the same way?
Poster: slouken at 9/30/2005 4:15:49 PM PDT Subject: Re: Macro's that light up..
Q u o t e:
/script r=7;t=r;if UnitIsFriend("player","target") then t=min(floor((UnitLevel("target")+10)/6)-1,r);end;CastSpellByName("Rejuvenation(Rank "..t..")");if(SpellIsTargeting()) then SpellTargetUnit("player");end
So the game has no way to know from that which spell it should provide feedback for...