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Yes, this is actually already fixed for the next test server update...
Just remove the size and anchor sections from the WorldFrame, and change the top of the file to read:
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<!-- This special frame is used to render the world.
There can be only one of these frames!!
The world is rendered in the background of the frame.
Children of the world frame are visible even when the UI is turned off.
You can move/resize this frame by doing something like the following:
/script WorldFrame:ClearAllPoints(); WorldFrame:SetPoint("TOPLEFT", 32, 0); WorldFrame:SetPoint("BOTTOMRIGHT", -32, 32);
which is wide-screen aware, or...
/script WorldFrame:ClearAllPoints(); WorldFrame:SetWidth(960); WorldFrame:SetHeight(736); WorldFrame:SetPoint("CENTER", 0, 32);
which assumes 4x3 aspect ratio...
-->
<Script file="WorldFrame.lua"/>
<WorldFrame name="WorldFrame" setAllPoints="true">
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