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Ok, I was hoping to utilize these functions to modify the current version of AlphaMap so it would display my character as an arrow in the direction I'm facing like on the regular world map, without screwing around with the minimap functions like the current one does. I'm using
CreateWorldMapArrowFrame("AlphaMapFrame");
UpdateWorldMapArrowFrames();
PositionWorldMapArrowFrame("CENTER", "AlphaMapDetailFrame", "TOPLEFT", playerX, playerY);
ShowWorldMapArrowFrame(1);
in what I believe to be the appropriate places, however no matter what I try I cannot get an arrow to appear outside of the world map.
To sum it up my question is this: Is the Player Arrow specifically tied to the WorldMap frames, and cannot be used outside of them; or is there simply something else I'm missing that's causing the arrow not to show up in other frames?
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