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Poster: Stormraiser at 7/21/2006 12:24:46 PM PDT
Subject: Eyonix, two quick questions
   Now, I've read earlier that you've known for a while now about Paladins and Shamans being available to both factions, and that future parts of the game have already been designed around this.

My two questions would be is it because of this fact that the Shaman review didn't go the way most had hoped (fixing Shamans raid concerns to be more like Paladins hence making the classes more alike)? And also, sense this is going to allow the classes to be as different as they want now, will the Paladins stay defense and Shamans able to go back to being offensive, in their buffs and actions durring raids?
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9161781
 
Poster: Eyonix at 7/21/2006 12:52:18 PM PDT
Subject: Re: Eyonix, two quick questions
   We do plan to stick with our current design model for both the Shaman and Paladin in terms of what they bring to the table, only now we will really be able to flesh out and make their differences truly special. The reaction to the Shaman review had nothing to do with this change, other than we made decisions for the review based upon the fact that we were moving forward with this change.

I can't emphasize a few key points enough. Lets not apply this change to current World of Warcraft. The day Horde has access to the Paladin and the Alliance has access to the Shaman, ten new levels of spells, abilities and talents will be available for all classes. The Shaman will have extremely unique and special abilities that they will bring to an encounter, as will the Paladin. You will want both classes present in both group PvE and group PvP. Players that are fearful that Shaman won't be needed simply aren't seeing the larger picture.

In addition to this, we've been designing the future content of the game to support this change, which means we can create specific encounters where one class really excels and in certain cases, is pretty much required.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9163160
Poster: Eyonix at 7/21/2006 12:55:50 PM PDT
Subject: Re: Eyonix, two quick questions
  

Q u o t e:
Thank you, if you could sticky some of your responses on this issue, perhaps that would help with the massive whinefest.

Well, okay, probably not, but even a 1% reduction is better than nothing.


I'm working on the Warcraft Weekly. I'll link most of my responses there.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9163334
Poster: Eyonix at 7/21/2006 12:59:42 PM PDT
Subject: Re: Eyonix, two quick questions
  

Q u o t e:
RIGHT NOW, UTHER IS ROLLING OVER IN HIS GRAVE, CRAPPING HIS PANTS.


Uther had that problem before this change was announced, nothing we can do except keep a steady supply of fresh undergarments readily available.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9163534
Poster: Eyonix at 7/21/2006 1:03:49 PM PDT
Subject: Re: Eyonix, two quick questions
  

Q u o t e:
You mean 5. We only get new spells and abilities every 2 levels


You get a talent point every level, friend. Work with me...
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9163730
Poster: Eyonix at 7/21/2006 1:08:50 PM PDT
Subject: Re: Eyonix, two quick questions
  

Q u o t e:
Any idea (roughly) on when we might be able to get an idea on what some of these new talents might be?


We're going to be making multiple announcements over the next several weeks. I can't give you an ETA, other than to say "soon", which I realize is a frustrating word to hear. Bottom line, we want to announce all the new class talents and abilities at once, so we're waiting until we've plugged in the 60-70 additions for all classes. It's looking really good, just hang in there a little longer.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9164001
Poster: Eyonix at 7/21/2006 1:12:18 PM PDT
Subject: Re: Eyonix, two quick questions
  

Q u o t e:
Something cannot be extremly unique. Unique means one of a kind. :-D


You can be unique and still possess numerous similarities to a counter-part. To be especially unique would indicate that less resemblance would be present. Which was the point of my statement. Thank you for participating in this round of word police.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9164185
Poster: Eyonix at 7/21/2006 12:59:42 PM PDT
Subject: Re: Eyonix, two quick questions *edited post*
  

Q u o t e:
RIGHT NOW, UTHER IS ROLLING OVER IN HIS GRAVE, CRAPPING HIS PANTS.


Uther had that problem before this change was announced, nothing we can do except keep a steady supply of fresh undergarments readily available.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9163534
Poster: Eyonix at 7/21/2006 1:03:49 PM PDT
Subject: Re: Eyonix, two quick questions *edited post*
  

Q u o t e:
You mean 5. We only get new spells and abilities every 2 levels


You get a talent point every level, friend. Work with me...
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9163730
Poster: Eyonix at 7/21/2006 1:08:50 PM PDT
Subject: Re: Eyonix, two quick questions *edited post*
  

Q u o t e:
Any idea (roughly) on when we might be able to get an idea on what some of these new talents might be?


We're going to be making multiple announcements over the next several weeks. I can't give you an ETA, other than to say "soon", which I realize is a frustrating word to hear. Bottom line, we want to announce all the new class talents and abilities at once, so we're waiting until we've plugged in the 60-70 additions for all classes. It's looking really good, just hang in there a little longer.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9164001
Poster: Eyonix at 7/21/2006 1:12:18 PM PDT
Subject: Re: Eyonix, two quick questions *edited post*
  

Q u o t e:
Something cannot be extremly unique. Unique means one of a kind. :-D


You can be unique and still possess numerous similarities to a counter-part. To be especially unique would indicate that less resemblance would be present. Which was the point of my statement. Thank you for participating in this round of word police.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9164185
Poster: Eyonix at 7/21/2006 12:59:42 PM PDT
Subject: Re: Eyonix, two quick questions *edited post*
  

Q u o t e:
RIGHT NOW, UTHER IS ROLLING OVER IN HIS GRAVE, CRAPPING HIS PANTS.


Uther had that problem before this change was announced, nothing we can do except keep a steady supply of fresh undergarments readily available.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9163534
Poster: Eyonix at 7/21/2006 1:03:49 PM PDT
Subject: Re: Eyonix, two quick questions *edited post*
  

Q u o t e:
You mean 5. We only get new spells and abilities every 2 levels


You get a talent point every level, friend. Work with me...
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9163730
Poster: Eyonix at 7/21/2006 1:08:50 PM PDT
Subject: Re: Eyonix, two quick questions *edited post*
  

Q u o t e:
Any idea (roughly) on when we might be able to get an idea on what some of these new talents might be?


We're going to be making multiple announcements over the next several weeks. I can't give you an ETA, other than to say "soon", which I realize is a frustrating word to hear. Bottom line, we want to announce all the new class talents and abilities at once, so we're waiting until we've plugged in the 60-70 additions for all classes. It's looking really good, just hang in there a little longer.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9164001
Poster: Eyonix at 7/21/2006 1:12:18 PM PDT
Subject: Re: Eyonix, two quick questions *edited post*
  

Q u o t e:
Something cannot be extremly unique. Unique means one of a kind. :-D


You can be unique and still possess numerous similarities to a counter-part. To be especially unique would indicate that less resemblance would be present. Which was the point of my statement. Thank you for participating in this round of word police.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9161781&p=#post9164185

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