Poster: Kragoon at 1/6/2006 8:30:56 AM PST Subject: When CMs/Devs say : You guys have limited |
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Perception.
It pisses me off.
It's not because you guys have the logs numbers that you know more about how this game is in reality.
Did you personnally spend 60 real life day playing this game ? I don't think so.
And if you say we have a limited perception because you think we only know stuff about our own Character, you're wrong! Guess what, we play with other people too ! And that for a long time now. We know what people think we talk to them.
Do you devs/Cms personnaly talk to the WoW players? I don't think so.
So watch what your saying because I can tell ya there is a lot of your players you should actually HIRE because they know the game better then YOU do. And I'm talking about the real game, not the secrets logs and the future stuff coming up, I'm talking about the game we play each time we logon.
Our point of view has the same value as yours but you still seem not to udnerstansd that yet.
I played other MMO before this one, and they did the same mistke until recently when they, 4 years later, finally understood that the players were right and they were wrong.
I'm making this thread in relation to the "Call for reason and patience" Of Cay and the Devs team.
My reguards to the Devs and CMs.
Kragoon[ post edited by Kragoon ]
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Poster: Eyonix at 1/6/2006 10:05:56 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Perception.
It pisses me off.
It's not because you guys have the logs numbers that you know more about how this game is in reality.
Did you personnally spend 60 real life day playing this game ? I don't think so.
And if you say we have a limited perception because you think we only know stuff about our own Character, you're wrong! Guess what, we play with other people too ! And that for a long time now. We know what people think we talk to them.
Do you devs/Cms personnaly talk to the WoW players? I don't think so.
So watch what your saying because I can tell ya there is a lot of your players you should actually HIRE because they know the game better then YOU do. And I'm talking about the real game, not the secrets logs and the future stuff coming up, I'm talking about the game we play each time we logon.
Our point of view has the same value as yours but you still seem not to udnerstansd that yet.
I played other MMO before this one, and they did the same mistke until recently when they, 4 years later, finally understood that the players were right and they were wrong.
I'm making this thread in relation to the "Call for reason and patience" Of Cay and the Devs team.
My reguards to the Devs and CMs.
Kragoon
I have a little over 110 days played on my account, Kragoon. I know Caydiem is not far behind me. We both interact with players in the game on a very regular basis, and as a matter of fact, I'm probably one of the more social players in this game, to the point that often times, it's hard to maintain.
The fact is, we don't judge anyone's individual perception limitations, nor do we attempt to gauge it, unless their message reveals that perception is lacking. Take the time to explore all avenues of thought when discussing a matter, and avoid assumptions. By doing so I can guarantee that despite the trolls which frequent our boards, your message will be respected by both us and the reasonable majority.
An example of a player which I believe has revealed a limited perspective on a matter would be you, by the post you've just made. In assuming too much about us, and not realizing that beyond the items you've mentioned numerous resources are available to us which improve our understanding of World of Warcraft, you reveal how little of the picture you're viewing.
I don't say this to insult, but only to make my point understood. Both you and I need to work together in understanding one and other.
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Poster: Caydiem at 1/6/2006 10:07:58 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Hi, Kragoon.
I have two level 60s; one on Alliance and one on Horde. I also have a level 58 that I've been striving to bump up to my third 60, and countless other alts. These characters were legimitately levelled and geared; I can "cheat" absolutely nothing.
My Horde character is involved in a small, casual guild that can only get enough people for Zul'Gurub about once a week. Even then, we're not the fastest or most efficient group, and are still working through the bosses slowly. It's nowhere near farm status, and we only dream of killing Hakkar. Wildheart is probably the best set this character will ever see, aside from a few lucky loot pieces from ZG.
My Alliance character is involved in a raiding guild that has Molten Core on farm status and has defeated Vael in BWL (we're in the process of working through.) I've got three pieces of my Teir 1 set and countless bits of ZG loot (which we raid when nothing else is up).
In both guilds, I talk quite a bit with the other players about their perceptions, but I also listen. People say the most honest things about their opinions when they're in an environment that's comfortable, and often times guild or raid chat is that place.
I have over 90 days played on my two primary characters combined.
Nor am I an inexperienced MMO player. I first started on the ORPG front in '97 with Shadows of Yserbius, though for those purists who don't count that dungeon crawl, my first HUGE experience was in '99. I've played a number of MMOs since, both as a player and in the game industry.
In addition to all this, I speak with the developers on a regular basis and am privy to their perspective as well. I go to the big design meetings and spend a lot of time listening here, too.
During the time before my entry into the game industry, I was one of the biggest critics on forums, using the information available along with logical conclusions to paint a picture of what I felt must be the case. When I entered the industry and learned about the way certain things worked, I came to understand that I was off-base in many ways.
I don't like to use the word "limited", because it's not the proper term for it, in my opinion. Your opinion and views are normally central to your characters. This does not mean that you know nothing else; it means that this experience you have is the bulk of your knowledge about the game, and it can, and normally does, color your perceptions. It's where you have an investment, as well -- there are many times you may reference that colored perception without being consciously aware of it.
Do I have that too? Sure I do, to an extent. I can more easily relate to those who have a Druid or Rogue, because those are my level 60s. But this is tempered somewhat by my knowledge of the developers' practices. I can also log in a character of any level and class on an internal realm (this is utterly separate from the characters I mentioned earlier, which are on live realms) and go anywhere to test out abilities or areas.
I have a broad knowledge of the game, and I'm working to get it as broad as I possibly can. My goal is to have a 60 of every class. I'm more than a third of the way there, with two high levels that are almost 60, and I'll keep going until I have 'em all. I'll also keep talking with the developers to find out their thoughts on things, understand what they're doing and where they're going with the game. The combined knowledge is what allows me to be the ambassador of sorts between you and the developers.
If I say your perception of the game is central to your character, please don't take that as an insult or a dismissal. It's just an affirmation of where your opinion is coming from. Your opinion is valid, and we'd like to hear it. If we didn't want to hear from you, we wouldn't have these forums.[ post edited by Caydiem ]
My heart is locked away in Glastonbury Tor.
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Poster: Eyonix at 1/6/2006 10:11:45 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Hi, Kragoon.
I have two level 60s; one on Alliance and one on Horde. I also have a level 58 that I've been striving to bump up to my third 60, and countless other alts. These characters were legimitately levelled and geared; I can "cheat" absolutely nothing.
My Horde character is involved in a small, casual guild that can only get enough people for Zul'Gurub about once a week. Even then, we're not the fastest or most efficient group, and are still working through the bosses slowly. It's nowhere near farm status, and we only dream of killing Hakkar. Wildheart is probably the best set this character will ever see, aside from a few lucky loot pieces from ZG.
My Alliance character is involved in a raiding guild that has Molten Core on farm status and has defeated Vael in BWL (we're in the process of working through.) I've got three pieces of my Teir 1 set and countless bits of ZG loot (which we raid when nothing else is up).
In both guilds, I talk quite a bit with the other players about their perceptions, but I also listen. People say the most honest things about their opinions when they're in an environment that's comfortable, and often times guild or raid chat is that place.
I have over 90 days played on my two primary characters combined.
Nor am I an inexperienced MMO player. I first started on the ORPG front in '97 with Shadows of Yserbius, though for those purists who don't count that dungeon crawl, my first HUGE experience was in '99. I've played a number of MMOs since, both as a player and in the game industry.
In addition to all this, I speak with the developers on a regular basis and am privy to their perspective as well. I go to the big design meetings and spend a lot of time listening here, too.
During the time before my entry into the game industry, I was one of the biggest critics on forums, using the information available along with logical conclusions to paint a picture of what I felt must be the case. When I entered the industry and learned about the way certain things worked, I came to understand that I was off-base in many ways.
I don't like to use the word "limited", because it's not the proper term for it, in my opinion. Your opinion and views are normally central to your characters. This does not mean that you know nothing else; it means that this experience you have is the bulk of your knowledge about the game, and it can, and normally does, color your perceptions. It's where you have an investment, as well -- there are many times you may reference that colored perception without being consciously aware of it.
Do I have that too? Sure I do, to an extent. I can more easily relate to those who have a Druid or Rogue, because those are my level 60s. But this is tempered somewhat by my knowledge of the developers' practices. I can also log in a character of any level and class on an internal realm (this is utterly separate from the characters I mentioned earlier, which are on live realms) and go anywhere to test out abilities or areas.
I have a broad knowledge of the game, and I'm working to get it as broad as I possibly can. My goal is to have a 60 of every class. I'm more than a third of the way there, with two high levels that are almost 60, and I'll keep going until I have 'em all. I'll also keep talking with the developers to find out their thoughts on things, understand what they're doing and where they're going with the game. The combined knowledge is what allows me to be the ambassador of sorts between you and the developers.
If I say your perception of the game is central to your character, please don't take that as an insult or a dismissal. It's just an affirmation of where your opinion is coming from. Your opinion is valid, and we'd like to hear it. If we didn't want to hear from you, we wouldn't have these forums.
Get off my thread, Druid!
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Poster: Caydiem at 1/6/2006 10:13:34 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Get off my thread, Druid!
This is my thread now, Priest!
My heart is locked away in Glastonbury Tor.
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Poster: Eyonix at 1/6/2006 10:18:16 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Well I think an important thing to keep in mind is that perception, even if jaded, limited, or "incorrect", is entirely valid feedback here, as we are talking about entertainment (a game). My perception of a situation is valuable, even if my conclusions don't seem logical, because my level of entertainment will naturally be based on my own perceptions, and not Blizzard's more worldly views on the matter.
/agreed
The discussion here isn't whether or not your thoughts are valuable. I believe the fact that these forums and Community Management positions exist are proof of that.
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Poster: Caydiem at 1/6/2006 10:25:23 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Every major patch since Nov. 04, you've added high end raid content only.
Any plans on actually implementing quests/content for solo and or small group players?
Patch 1.2: Maraudon (5-man 41-50 dungeon)
Patch 1.3: Dire Maul (5-man 53-60 dungeon with three wings)
Patch 1.4: Honor System
Patch 1.5: Battlegrounds, new mid-level content
Patch 1.6: Blackwing Lair (first raid content patch since launch)
Patch 1.7: Zul'Gurub (raid content, but not nearly as "hardcore" as Blackwing Lair; targetted as a challenge for the more casual 60 and as a stepping stone from UBRS to MC)
Patch 1.8: Silithus revamp
Patch 1.9: Ahn'Qiraj (20 and 40, with some small group content available in the outer world once the gates are open)
Patch 1.10: New armor sets between the Dungeon sets (Valor, etc.) and Tier 1 for smaller group players to pursue.[ post edited by Caydiem ]
My heart is locked away in Glastonbury Tor.
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Poster: Caydiem at 1/6/2006 10:27:01 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Cay, I believe the word you might be looking for is "Bias". As in, everyone has their own bias to thier own experience. This is something most people are unaware of (by choice or by neglect).
It's a word I thought about using, but bias has a lot of negative connotations. Thus my word choice. ;)
My heart is locked away in Glastonbury Tor.
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Poster: Caydiem at 1/6/2006 10:31:30 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Toandeaf, that's what was added in Patch 1.5 -- more content for the areas of Hinterlands, Feralas, and Searing Gorge. As such, I don't think they plan on adding a significant chunk more anytime soon, as that fleshed out the quest lines and smoothed progression significantly.
My heart is locked away in Glastonbury Tor.
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Poster: Caydiem at 1/6/2006 10:36:55 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Did I really just read this?
Did Caydiem really write this?
I can't believe it.
She misspelled Tier.
You know what that is? Do you?
Three years of getting the proper name of a certain dark elf race beaten into my skull so I wouldn't misspell it. :P ARGH. *goes to edit*[ post edited by Caydiem ]
My heart is locked away in Glastonbury Tor.
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Poster: Caydiem at 1/6/2006 10:43:09 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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We have, Goanganax -- check out my patch listing on page 3 that gives a little tidbit of what's up and coming -- but I want to explain a little bit about the development process so you can better understand where we're coming from in terms of patch content.
Scarlet Monastery was introduced mid-beta. People really liked the winged dungeon idea, as it allowed them to pick and choose where they wanted to concentrate their time. On the next dungeon meeting during that time, they started planning out another winged dungeon based on the player feedback.
That dungeon was Dire Maul, which was implemented in early 2005.
In a similar vein, it's not like we just came up with the idea of Naxxramas during 1.9. It's been in the planning stages and early development stages for months. Now, the developers do know your concerns when it comes to non-raiding content, which is why, for 1.10, they're working on putting in content for you folks. You'll see soon. :)
My heart is locked away in Glastonbury Tor.
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Poster: Caydiem at 1/6/2006 10:43:09 AM PST Subject: Re: When CMs/Devs say : You guys have limited *edited post* |
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We have, Goanganax -- check out my patch listing on page 3 that gives a little tidbit of what's up and coming -- but I want to explain a little bit about the development process so you can better understand where we're coming from in terms of patch content.
Scarlet Monastery was introduced mid-beta. People really liked the winged dungeon idea, as it allowed them to pick and choose where they wanted to concentrate their time. On the next dungeon meeting during that time, they started planning out another winged dungeon based on the player feedback.
That dungeon was Dire Maul, which was implemented in early 2005.
In a similar vein, it's not like we just came up with the idea of Naxxramas during 1.9. It's been in the planning stages and early development stages for months. Now, the developers do know your concerns when it comes to non-raiding content, which is why, for 1.10, they're working on putting in content for you folks. You'll see soon. :)
My heart is locked away in Glastonbury Tor.
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Poster: Caydiem at 1/6/2006 10:45:18 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Pvp gear is the only thing considered solo'ble. So you've semi-answered one part of my question.
2 rogues can sneak into Dire Maul, Blackrock etc and maybe get something, but thats about it. So, any chance on Blizzard releasing some content for the Solo / Small Group players?
I think you need to define your version of the term "small group".
We define "small group" as around 5 players. You're apparently defining it as less than 5. Dire Maul is, by Blizzard's definition, small group content. I would not expect to see a specific catering for, say, two players.
My heart is locked away in Glastonbury Tor.
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Poster: Caydiem at 1/6/2006 11:04:40 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Wait, what?
That came out of left field. I am a raider. I enjoy raiding. I would LOVE to see Tier 1 gear available without raiding. It would make me, a raider, happy because it would help my guilds raid progression. I have no epeen to speak of, therefor the addition of better gear for everyone is a wonderful thing to hear about.
Plaese Cay, elaborate just a little bit. A smidgen even. Hell, I wll be happy with even just a snippet. :)
Tier 1 gear won't be available without raiding. This is in reference to a new armor set. I can't give specifics yet, only that it's better than the blue dungeon set. :)
My heart is locked away in Glastonbury Tor.
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Poster: Eyonix at 1/6/2006 11:21:57 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: Does it not strike anyone as a problem that the 1.10 new sets info is buried on page 3 of what will surely be a huge thread, that it is not in the first blue post and thus likely will not be read much, and that since Eyonix lists Blue info by thread, it will likely be missed by anyone reading through the Weekly forum summary?
Here is a case of info that CMs are clearly comfortable handing out... and yet it will in all liklihood be buried in the forums. Two weeks from now, CMs will still be assuring people that, Yes, this was really said.
This is the perfect example of what many of us are talking about when we ask for some sort of more centralized organized method of Blizz <-> Player communication.
The info is sometimes here... but even with the Warcraft Weekly summaries it can literally take hours to find anything, and good luck if it gets buried too deep.
Could someone please bribe the web team with huge mounds of buttered muffins to create a new, regularly updated web page that contains all information on upcoming changes, new content, fixes, areas being looked at, areas needing feedback, etc. into on central location? And keep bribing them until they have someone stay on top of it and update more than once a patch cycle?
I know this will likely be dismissed as more pointless whining, but I really think the perception of a lack of communication may in part be because finding the communication can at times require more skills than a holy priest who attains Rank 14.
Perhaps you should read the "60 and Beyond (End-Game Progression)" sticky, which we've linked to on several occasions and is included in the Warcraft Weekly, which was also posted on the front page of our main site.
https://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=6279154
You can also click the sticky thread, entitled - "Finding Information From Blizzard", and review each of our messages.[ post edited by Eyonix ]
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Poster: Caydiem at 1/6/2006 11:26:19 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: It is a fact no one at Blizzard listens to rogue issues, the only class without any plans of an overhaul. Ya, Blizzard listens.
Mill
I'm a level 60 Human Rogue. I know the Rogue issues quite well. I also know that we haven't announced any class plans past Priests in 1.10, which also leaves Shaman and Mages wondering. It's not just Rogues. :)
My heart is locked away in Glastonbury Tor.
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Poster: Caydiem at 1/6/2006 11:29:19 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Rogues will get looked at eventually, I'm sure. I think you may be misremembering what I said on the Rogue forum. :)
My heart is locked away in Glastonbury Tor.
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Poster: Eyonix at 1/6/2006 11:33:41 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: I've posted in that thread (and many of its heirs) several times, Eyonix.
And the finding info from Blizzard link is handy, but it still does not entail a consolidated list of information.
I completely agree that if anyone wants the info bad enough, they can in fact dig it out. But should it really be difficult to find? Do you really want your communication with the community to not be as easy as possible for the bulk of the community to see? I don't think you do; I may be wrong in that.
Tell me, what is the objection to creating a webpage that consolidates this information as opposed to having your community go hunting through the forums? If anything, it should make it easier on you guys to focus feedback into areas in which it is of most interest to you. Better communication is a good thing... or so I have been led to believe.
All important posts are linked into the Warcraft Weekly, which is then linked from the front page of our main website. I'm not sure how this falls short of exactly what you're asking.
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Poster: Caydiem at 1/6/2006 11:34:02 AM PST Subject: Re: When CMs/Devs say : You guys have limited |
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Q u o t e: The most troubling thing to me that I have read here is that tier 1 gear will not be available without raiding.
While I do not expect things to be handed out I hope there is something in the works to allow those who do not have raid loot to compete in PvP.
PvP should be skill based not gear based anyway.
An Honor System revamp is planned, but it will take some time. PvP is a whole other ball of wax.
I'm sorry if you felt that the Tier 1 gear -- that is to say, Might, Cenarion, Felheart, etc. -- should become available in other ways, but there have never been plans to make them available outside the instances in which they drop. I can't speak as to future items created, their relative power and their method of acquisition, but I would not expect gear currently in the game to change in that way.[ post edited by Caydiem ]
My heart is locked away in Glastonbury Tor.
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