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Poster: Takida at 12/21/2005 7:19:55 PM PST
Subject: Berserking "Fix" = "Fix"-ing Fido....
  

Q u o t e:
Troll Racial Abilities
Troll Berserking

* Is now triggered off any critical hit on you, including spells and ranged attacks.
* Melee/ranged haste bonus and duration reduced.
* Now adds spell damage in addition to the haste bonus.
* Berserking now ability requires a small amount of mana, rage, or energy (depending on your class) to activate.


Really, what's the deal? How about being able to activate it ANYTIME, as opposed to right after being hit with a critical. THEN it could be used strategically, and therefore, USEFULLY.

Any opinions on this? I know it's a dead horse, but it's not insignificant.
I ain't havin' no Blood Elves in MY Horde.
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=6342616&p=#post6342616
 
Poster: Caydiem at 12/21/2005 7:35:15 PM PST
Subject: Re: Berserking "Fix" = "Fix"-ing Fido....
   Heh, all right, how about this, then?


Q u o t e:
  • New functionality: Berserking is now an activated ability that increases your melee, ranged, and casting speed by 10% to 30%. The value scales upwards towards 30% depending how low your health is when you activate the ability.
  • Now lasts 10 seconds.
  • Now requires a small amount of mana, rage, or energy (depending on your class) to activate.
  • No longer requires being struck by a critical to activate.
  • Now has a three minute cooldown, up from two minutes.
  • No longer has a global cooldown.


  • Sound a little better?

    Would you mind terribly changing your post title to something a wee bit more constructive for me, please?
    Good daycycle, Citizen!
    The Computer is your friend.
      http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=6342616&p=#post6342819
    Poster: Caydiem at 12/21/2005 7:55:24 PM PST
    Subject: Re: Berserking "Fix" = "Fix"-ing Fido....
       The cost isn't going to be removed. This isn't a proposal; this is what's hard coded in 1.9 right now.
    Good daycycle, Citizen!
    The Computer is your friend.
      http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=6342616&p=#post6343073
    Poster: Caydiem at 12/21/2005 7:35:15 PM PST
    Subject: Re: Berserking "Fix" = "Fix"-ing Fido.... *edited post*
       Heh, all right, how about this, then?


    Q u o t e:
  • New functionality: Berserking is now an activated ability that increases your melee, ranged, and casting speed by 10% to 30%. The value scales upwards towards 30% depending how low your health is when you activate the ability.
  • Now lasts 10 seconds.
  • Now requires a small amount of mana, rage, or energy (depending on your class) to activate.
  • No longer requires being struck by a critical to activate.
  • Now has a three minute cooldown, up from two minutes.
  • No longer has a global cooldown.


  • Sound a little better?

    Would you mind terribly changing your post title to something a wee bit more constructive for me, please?
    Good daycycle, Citizen!
    The Computer is your friend.
      http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=6342616&p=#post6342819
    Poster: Caydiem at 12/21/2005 7:55:24 PM PST
    Subject: Re: Berserking "Fix" = "Fix"-ing Fido.... *edited post*
       The cost isn't going to be removed. This isn't a proposal; this is what's hard coded in 1.9 right now.
    Good daycycle, Citizen!
    The Computer is your friend.
      http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=6342616&p=#post6343073

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