Poster: Elani at 12/14/2005 7:49:17 PM PST Subject: [REPORT] Issues Pertaining to Prophet Skeram |
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Well after fighting him a few times, I still think there are some outstanding issues with the fight:
-Though Polymorph + Mind Control = Desync (this is a confirmed issue, just thought I'd repost it) it seems as though there may be more combinations causing a desync, as after we stopped using polymorph to crowd control MC'd people, we still had a few cases where people were desync'd.
-Skeram should probably have some kind of global cooldown after he teleports, as it is when he splits, teleports, and before he reappears/people get a lock on him he'll start AoE spamming. This gets especially problematic because when he splits into the three shades all three's Arcane Explosion cooldowns are reset and they like using it as soon as they teleport to the three spots... and there's nothing you can really do to counter an arcane explosion going off at the exact same time he teleports, especially when people lose thier targets when he splits.
-It is currently possible to LoS/outrange the Arcane Explosion from the top of the stairs in the area right above the Prophet while still being able to hit him at range. Not sure if this is intended or not, but it does make the fight much easier when you can have much of the raid out of the range of the Arcane Explosion but still able to attack (I'm not sure if the healers can do this as well).
-When Warriors get more than one Prophet on them they're basically being instagibbed (this is a confirmed issue, just thought I'd repost it)
On the trash pulls, everything is perfect with a few minor issues, the only thing I might note is the shadow storm Anubisath's, if you stand almost directly under them, you will never get shadowbolted, I'm not sure if this is intended or not.
Also, with the Mana Burn Anubisath's, I noticed that a few people got insta killed by the Mana Burn, not sure if it's intended for over 7000 damage to be dealt by a single Mana Burn (what happened to one of our druids).
With the bug family (Lord Kri, Vem, Princess something or other) their difficulty definitely seems to be on the high end for a part of the instance that's supposed to be around Majordomo difficulty, but I'm going to reserve final judgement until I've had more experience with them as we only got three shots at them last night.
As for our gear level, well, most of us have the majority of our tier 2 sets, so yeah :P
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Poster: Tigole at 12/14/2005 7:53:47 PM PST Subject: Re: [REPORT] Issues Pertaining to Prophet Skeram |
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Q u o t e: -It is currently possible to LoS/outrange the Arcane Explosion from the top of the stairs in the area right above the Prophet while still being able to hit him at range.
We fixed this earlier today. Thanks for reporting it.
Q u o t e: With the bug family (Lord Kri, Vem, Princess something or other) their difficulty definitely seems to be on the high end for a part of the instance that's supposed to be around Majordomo difficulty, but I'm going to reserve final judgement until I've had more experience with them as we only got three shots at them last night.
Since this fight is technically optional, we felt that it could be of increased difficulty. Also, the encounter has a built in difficulty choice of sorts. Who you choose to kill first and who you choose to kill last will change the fight (and loot).[ post edited by Tigole ]
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Poster: Tigole at 12/14/2005 8:11:04 PM PST Subject: Re: [REPORT] Issues Pertaining to Prophet Ske |
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Q u o t e: Tigole on the Skeram fight is he supposed to be spamming Earth Shock on a tank if the tank tries to tank two of the spawns at once?
That's not technically a bug. At the risk of giving a straight-up spoiler, don't try to tank two with one warrior.
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Poster: Tigole at 12/14/2005 8:12:45 PM PST Subject: Re: [REPORT] Issues Pertaining to Prophet Skeram |
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Q u o t e: We just did this an hour ago, so i doubt it is fixed. However not sure if the arcane explosion is intended to be infinite range or not. Note that we were not using LOS to avoid it, just range.
When I say we fixed it, I mean internally. We haven't been hotfixing the PTR. So that means until a new build goes up, the fix won't be live.
And the AOE can be ranged at a certain point. That's not a bug or an exploit. The LOS issues are what I was referring to.
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Poster: Tigole at 12/14/2005 8:14:06 PM PST Subject: Re: [REPORT] Issues Pertaining to Prophet Skeram |
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Q u o t e: Don't try and teleport all 3 onto a platform with two warriors. :(
They're supposed to teleport onto their own platforms and not bunch up like that. If they're doing that, it's a bug. We fixed a bug a few weeks ago that was causing them to bunch up. Perhaps it has resurfaced.
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