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Yet another reason to fix the Blink bug afflicting mages which causes them to fall below the surface of the map and die . . .
Our raid pulls Azuregos the other day. Half-way through the fight, about 10 people who are ported to him fall through the ground and die. They couldn't even get their bodies back later so they had to rez at the graveyard. Needless to say, this caused a wipe eventually.
Please, developers, i beg you to fix this.
On a related topic, was it inteded by game design to give the bosses in DM arena and Onyxia the same porting ability as Azuregos, where you are summoned near them when they want to hit you?
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