WoW BlueTracker Home | RSS | News | Contact
Recent | Search | Archive | CS Posts
Poster: Lissanna at 5/17/2006 1:38:13 PM PDT
Subject: Tom Chilton Itemization interview transcript
   I spent a little time quickly transcribing the Tom Chilton interview questions relevant to druids and the Naxx & Expansion itemization. I skipped over non-relevant questions because I'm lazy. Any part in <brackets> are non-relevant parts of the answer that I summarized because they didn't matter and would take too long to type out.

http://www.worldofwar.net/video/files.php?temp_view=files.php&game=&id=9

Q... Direction that the classes are going. Paladins and Shaman, because they can heal, are given healing oriented sets... where are we going with that?

Right, well, I would definitely say that is true. I mean, there is no question that the paladin and shaman sets are very healer-oriented. And what were doing here is trying to make sure that the raid sets that you are getting from Naxxaramas are extremely raid oriented, that they help you the most in what you are likely to be doing the most when you are a hard-core raider in Naxx. That being said, we also plan to have a lot of off-set items, so items that arent necessarily part of the set that you can still get to help you do your non-set roles. <insert examples>. So, even though the sets are very oriented around the raid roles, were trying to make sure we have other itemization to compensate for that.

Q. So, the goal is not to pigeon hole people exclusively into that class, but to assist them with the raiding environment with the tiered set.

A. Exactly, and to some degree, its kind of chicken-and-egg. Where we have to deal with the reality of what raiders are doing with their characters, and the reality of how the encounters are designed. So, in the future, we will continue to look at ways to design the encounters so that they can encourage shaman and paladins to do things other than just heal. But a lot of that is kind of both a class and an encounter design kind of interaction, where we have to make sure that were always trying to mix it up a little bit.

Later in the interview
Q. Itemization is a topic that comes up quite a bit... Some of those classes are really very concerned about kind of the individual role they are being cast in. Druids another very good example. Feral druids, some concerns that the feral aspect is going to go away and they are going to be pigeon-holed as a healer only in raids. When it comes to, lets say 5-man groups or outside pvp, there is plenty of itemization to address that concern, they can go any direction they want.

A. Right, absolutely. We do try to offer some of those other alternative roots of itemization thru other means of the game, such as through pvp rewards. I think the pvp system is something that you will see us expand on a lot and refine a lot in the expansion. We havent announced details yet, but there are going to be significant changes in the way the pvp system works in the expansion. That will include the itemization.

In addition, I think that there is always going to be some balance, where we want to provide itemization in raids, for off-builds like feral druids, et cetra. But at the same time, if you dont have a feral druid in the raid, your whole raid hates it when it drops. Theyre like aww damn-it, not another feral druid item, or whatever... So, hopefully well come up with some interesting solutions to that. Like potentially ways you could chose what you are going to get, like through molding systems or whatever. I dont know if youve seen, but for Naxxaramas, weve really kind of simplified the token system so you can decide what class is going to get the armor <insert pointless description of token system>. We might be able to do similar kinds of things to let you control the style of item that drops also. <insert comparison of ZG & Naxx token systems>.
http://www.penny-arcade.com/comic/2006/05/08
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-druid&t=897193&p=#post897193
 
Poster: Coreiel at 5/17/2006 2:30:05 PM PDT
Subject: Re: Tom Chilton Itemization interview transcr
   Thanks for posting the transcription, Lissanna. You've done the community a favor. :)


Edit: Additionally, keep the resto/feral hate to other threads. This thread is for love and pancakes.

[ post edited by Coreiel ]


Ten thousand days in the fire is long enough..
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-druid&t=897193&p=#post897426
Poster: Coreiel at 5/17/2006 3:18:00 PM PDT
Subject: Re: Tom Chilton Itemization interview transcr
  

Q u o t e:
Coreiel, do you even play a druid? Seems like the very little posts coming from you on the forums are just these kind of non-helpful posts.

Man, I wish Cay would come back. =(


Fiste, I'm a moderator, not a CM. These "non-helpful posts", as you call them, are my job description. :P

However, I'd say I have more than a little experience on the matters that get discussed in this forum.

And for the record, waffles go to trolls, and pancakes are the physical incarnation of Alamo.
Ten thousand days in the fire is long enough..
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-druid&t=897193&p=#post897578

View all recent official Blue Posts

WoW Blue Tracker: Archiving World of Warcraft Blue Posts
since March 2005
Home | RSS | News | Contact
Recent | Search | Archive | CS Posts
 

Why Ads?