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Poster: Caydiem at 8/12/2005 3:44:46 PM PDT
Subject: Pet Customization for 1.7
   All right, folks, here's something that should lift your spirits. The following are the pet customization changes in the 1.7 patch.

You can now train your pet in passive abilities such as increased Armor, Stamina, Fire Resistance, Nature Resistance, Shadow Resistance, Frost Resistance, and Arcane Resistance using their training points.

In addition, there are specialized abilities for certain types of pets:
  • Bats, Owls, and Carrion Birds can now learn the Screech ability, a fast, single-target attack that also lowers the attack power of all enemies within melee range of the pet.
  • Cats can now learn the Stealth ability. In addition to being unseen, they receive a damage bonus for their first attack coming out of Stealth.
  • Scorpids can now learn Scorpid Poison. This poison deals Nature damage over time and stacks up to five times on a single enemy.
  • Wolves can now learn Furious Howl. The howl adds a flat amount of damage to all nearby party members' next attack (within 15 yards).

The training point costs for all pet abilities have been rebalanced, and Growl is now free for all pets. You can untrain your pet's training points from any Pet Trainer in the major cities for a fee. Similar to talent respecs, untraining a specific pet scales up as you do it more times: 10s, 50s, 1g, 2g, 3g, etc... capping at 10g.

Hunter pets will now gain experience based on the level difference between them and their target, rather than the difference between the Hunters and their target. This will make it much easier to level up a low level pet. You will still need to kill creatures from which the Hunter can gain experience, however.

And lastly -- as a comment to an annoying issue for many -- you can adjust the autocast status of skills with that option in the spellbook.

The designers are looking into further customization, but this is what is coming for 1.7. :)

[ post edited by Caydiem ]


- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587628
 
Poster: Caydiem at 8/12/2005 3:49:37 PM PDT
Subject: Re: Pet Customization for 1.7
  

Q u o t e:
wow..those abilities really help in MC and BWL

rofl you gotta be kidding right ?


You think over 100 fire resistance, for example, won't help at all? ;)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587684
Poster: Caydiem at 8/12/2005 3:51:36 PM PDT
Subject: Re: Pet Customization for 1.7
   I just checked, and it looks like the resists are on the trainer.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587705
Poster: Caydiem at 8/12/2005 3:57:53 PM PDT
Subject: Re: Pet Customization for 1.7
  

Q u o t e:
Caydiem, you didn't list Bears, Boars, Spiders and Wind Serpants, will they be getting anything? Even if its like, Bears and Boars get the howl, Spiders get the poison and Serpants get the screach, don't leave them without anything.


What I listed is what species are getting special abilities. As I said, they do want to do more with it, but those are the abilities coming in 1.7.

I have a Wind Serpent, so I feel your pain. ;)

[ post edited by Caydiem ]


- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587757
Poster: Caydiem at 8/12/2005 4:09:03 PM PDT
Subject: Re: Pet Customization for 1.7
   All the abilities going into the patch are what I listed to the best of my knowledge. That means there are no special abilities for other types of pets right now, nor any others you think I may have left out.

I have a Wind Serpent and a Gorilla, so I know how you folks feel, and as I said, the developers do want to do more with the customization.

EDIT: These changes have been worked on and tested for months. I posted them today to provide a slight counterpoint to the Mortal Shot complaining and hopefully mix up the conversation a bit.

[ post edited by Caydiem ]


- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587833
Poster: Caydiem at 8/12/2005 4:15:44 PM PDT
Subject: Re: Pet Customization for 1.7
  

Q u o t e:
You mean you've been saving them to try and soften the blow. :) Why not just post all the 1.7 changes at one time, in one big post?


No, I mean that's all I have.

I've pretty much posted everything of note.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587883
Poster: Caydiem at 8/12/2005 3:44:46 PM PDT
Subject: Pet Customization for 1.7 *edited post*
   All right, folks, here's something that should lift your spirits. The following are the pet customization changes in the 1.7 patch.

You can now train your pet in passive abilities such as increased Armor, Stamina, Fire Resistance, Nature Resistance, Shadow Resistance, Frost Resistance, and Arcane Resistance using their training points.

In addition, there are specialized abilities for certain types of pets:
  • Bats, Owls, and Carrion Birds can now learn the Screech ability, a fast, single-target attack that also lowers the attack power of all enemies within melee range of the pet.
  • Cats can now learn the Stealth ability. In addition to being unseen, they receive a damage bonus for their first attack coming out of Stealth.
  • Scorpids can now learn Scorpid Poison. This poison deals Nature damage over time and stacks up to five times on a single enemy.
  • Wolves can now learn Furious Howl. The howl adds a flat amount of damage to all nearby party members' next attack (within 15 yards).

The training point costs for all pet abilities have been rebalanced, and Growl is now free for all pets. You can untrain your pet's training points from any Pet Trainer in the major cities for a fee. Similar to talent respecs, untraining a specific pet scales up as you do it more times: 10s, 50s, 1g, 2g, 3g, etc... capping at 10g.

Hunter pets will now gain experience based on the level difference between them and their target, rather than the difference between the Hunters and their target. This will make it much easier to level up a low level pet. You will still need to kill creatures from which the Hunter can gain experience, however.

And lastly -- as a comment to an annoying issue for many -- you can adjust the autocast status of skills with that option in the spellbook.

The designers are looking into further customization, but this is what is coming for 1.7. :)

[ post edited by Caydiem ]


- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587628
Poster: Caydiem at 8/12/2005 3:49:37 PM PDT
Subject: Re: Pet Customization for 1.7 *edited post*
  

Q u o t e:
wow..those abilities really help in MC and BWL

rofl you gotta be kidding right ?


You think over 100 fire resistance, for example, won't help at all? ;)
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587684
Poster: Caydiem at 8/12/2005 3:51:36 PM PDT
Subject: Re: Pet Customization for 1.7 *edited post*
   I just checked, and it looks like the resists are on the trainer.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587705
Poster: Caydiem at 8/12/2005 3:57:53 PM PDT
Subject: Re: Pet Customization for 1.7 *edited post*
  

Q u o t e:
Caydiem, you didn't list Bears, Boars, Spiders and Wind Serpants, will they be getting anything? Even if its like, Bears and Boars get the howl, Spiders get the poison and Serpants get the screach, don't leave them without anything.


What I listed is what species are getting special abilities. As I said, they do want to do more with it, but those are the abilities coming in 1.7.

I have a Wind Serpent, so I feel your pain. ;)

[ post edited by Caydiem ]


- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587757
Poster: Caydiem at 8/12/2005 4:09:03 PM PDT
Subject: Re: Pet Customization for 1.7 *edited post*
   All the abilities going into the patch are what I listed to the best of my knowledge. That means there are no special abilities for other types of pets right now, nor any others you think I may have left out.

I have a Wind Serpent and a Gorilla, so I know how you folks feel, and as I said, the developers do want to do more with the customization.

EDIT: These changes have been worked on and tested for months. I posted them today to provide a slight counterpoint to the Mortal Shot complaining and hopefully mix up the conversation a bit.

[ post edited by Caydiem ]


- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587833
Poster: Caydiem at 8/12/2005 4:15:44 PM PDT
Subject: Re: Pet Customization for 1.7 *edited post*
  

Q u o t e:
You mean you've been saving them to try and soften the blow. :) Why not just post all the 1.7 changes at one time, in one big post?


No, I mean that's all I have.

I've pretty much posted everything of note.
- Caydiem -
/moo
  http://forums.worldofwarcraft.com/thread.aspx?fn=wow-hunter&t=587628&p=#post587883

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