Poster: Ordinn at 8/31/2005 11:09:27 AM PDT Subject: Top In-game Issues 8/31/05 |
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Hey all,
We wanted to provide you with some information on the top issues our GM team is dealing with right now.
Thanks,
CMs
Raid IDs
Some players are currently bound to a raid ID and are unable to get a new ID. If those players have switched guilds and need to obtain a new ID in order to participate in raids, they can petition a GM. The GMs will note the player account, and if after 6 days from the petition time the player still has the same ID, the GM team will reset the ID. We have a potential fix for this planned for patch 1.7.
Warsong Gulch
We see a lot of complaints / petitions about players using the terrain in front of the Horde graveyard to go up and down the hill. Since both factions can run up and down this hill without any help or cheats, and it neither hinders nor gives the other side an advantage, GMs will not be punishing players for this issue.
Players using The Judge's Gavel for the proc is not an exploit. However, the proc has been changed for 1.7 to a stun that will not make players drop the flag.
Another WSG issue is Alliance priests mind controlling a Horde flag carrier, then having a paladin cast protection shield on them; this makes the Horde flag carrier drop the flag. This technique will not work after patch 1.7. Until that time, GMs will not be punishing players for using this technique.
Cascading Raid Instances
If a guild is found using any methods to circumvent a raid timer to kill a boss in any raid instance faster then the raid timer allows per week, they will be punished for exploiting game mechanics. Basically, if a guild kills Ragnaros twice in less than six days, they've exploited.
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4691245&p=#post4691245 |
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Poster: Ordinn at 8/31/2005 11:09:27 AM PDT Subject: Top In-game Issues 8/31/05 *edited post* |
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Hey all,
We wanted to provide you with some information on the top issues our GM team is dealing with right now.
Thanks,
CMs
Raid IDs
Some players are currently bound to a raid ID and are unable to get a new ID. If those players have switched guilds and need to obtain a new ID in order to participate in raids, they can petition a GM. The GMs will note the player account, and if after 6 days from the petition time the player still has the same ID, the GM team will reset the ID. We have a potential fix for this planned for patch 1.7.
Warsong Gulch
We see a lot of complaints / petitions about players using the terrain in front of the Horde graveyard to go up and down the hill. Since both factions can run up and down this hill without any help or cheats, and it neither hinders nor gives the other side an advantage, GMs will not be punishing players for this issue.
Players using The Judge's Gavel for the proc is not an exploit. However, the proc has been changed for 1.7 to a stun that will not make players drop the flag.
Another WSG issue is Alliance priests mind controlling a Horde flag carrier, then having a paladin cast protection shield on them; this makes the Horde flag carrier drop the flag. This technique will not work after patch 1.7. Until that time, GMs will not be punishing players for using this technique.
Cascading Raid Instances
If a guild is found using any methods to circumvent a raid timer to kill a boss in any raid instance faster then the raid timer allows per week, they will be punished for exploiting game mechanics. Basically, if a guild kills Ragnaros twice in less than six days from the start of the raid ID, they've exploited.
Update: changed the Cascading Raid Instance for all the players who posted about it below.[ post edited by Ordinn ]
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4691245&p=#post4691245 |
Poster: Ordinn at 8/31/2005 11:18:30 AM PDT Subject: Re: Top In-game Issues 8/31/05 |
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Q u o t e: There are legit situations where you can kill Rag twice in less than 6 days (at the end of a timer and at the beginning of the new one). I assume GMs won't ban these things correct?
Correct. They will research the circumstances before they take action. If you have 200 guild members, as someone mentioned above, it would be possible for a guild to kill a raid boss twice with two completely different raid groups.
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4691245&p=#post4691366 |
Poster: Ordinn at 8/31/2005 11:21:25 AM PDT Subject: Re: Top In-game Issues 8/31/05 |
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Q u o t e:
Doh, ordinn beat me to it =)
Coffee's finally kicking in... ahhh.
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4691245&p=#post4691407 |
Poster: Ordinn at 8/31/2005 11:18:30 AM PDT Subject: Re: Top In-game Issues 8/31/05 *edited post* |
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Q u o t e: There are legit situations where you can kill Rag twice in less than 6 days (at the end of a timer and at the beginning of the new one). I assume GMs won't ban these things correct?
Correct. They will research the circumstances before they take action. If you have 200 guild members, as someone mentioned above, it would be possible for a guild to kill a raid boss twice with two completely different raid groups.
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4691245&p=#post4691366 |
Poster: Ordinn at 8/31/2005 11:21:25 AM PDT Subject: Re: Top In-game Issues 8/31/05 *edited post* |
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Q u o t e:
Doh, ordinn beat me to it =)
Coffee's finally kicking in... ahhh.
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| | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=4691245&p=#post4691407 |