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In the 1.7.0 content patch (which should go live in a week or two), the debuff limit is getting increased to 16 slots. This will make the Mind Vision exploit (yes, I said exploit) much more difficult.
By the time the 1.8.0 patch goes live, our debuff prioritization system should be ready to go live. This will prevent the exploit altogether. Debuff priorities will also work in favor of the player. For example, Curses would have a higher priority than Deep Wounds. Even if all 16 slots are used, Deep Wounds would not knock a Curse off.
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